AI Insights · Timothy · July 2023
Top 5 Snake Games on iOS in South America: Q2 2023
In Q2 2023, the top 5 snake games on iOS in South America showed varied trends in weekly downloads, revenue, and active users. Data from Sensor Tower reveals detailed performance metrics for each game.
In Q2 2023, the top 5 snake games on iOS in South America exhibited diverse performance trends. Here's a closer look at their weekly downloads, revenue, and active users, based on data from Sensor Tower.
SSSnaker from HABBY saw a fluctuating revenue pattern, peaking at around $2.4K in early June. Weekly downloads started strong at the beginning of the quarter with approximately 7K but declined to around 1K by mid-June, before rebounding to 1.7K by the end of the quarter. Active users showed a downward trend from 11.7K in early April to about 5.2K in mid-June, ending the quarter at around 6K.
Snake.io - Fun Online Snake by Kooapps maintained relatively stable weekly revenue, averaging around $250. Downloads saw a significant increase in mid-June, reaching approximately 18.7K from around 13K at the start of the quarter. Active users remained consistently high, peaking at around 103K in mid-June and ending the quarter with approximately 102.6K.
Snake Rivals - io Snakes Games from Supersolid Ltd experienced a varied revenue pattern, peaking at approximately $374 in the last week of June. Weekly downloads showed a dramatic spike to around 3.6K in early May, after a low of 59 in mid-June, ending the quarter at about 3.1K. Active users followed a similar trend, peaking at around 6K in early May and ending the quarter at approximately 2.8K.
WormsZone.io - Hungry Snake by Azur Interactive Games Limited had relatively consistent revenue throughout the quarter, averaging around $150. Weekly downloads showed minor fluctuations, peaking at around 2.6K in late May and ending the quarter at about 2.3K. Active users remained stable, peaking at approximately 17K in late May and ending the quarter at around 16.3K.
Little Big Snake by LittleBigSnake, Inc showed modest revenue, peaking at around $157 in mid-May. Downloads remained low, averaging around 100 per week, with a slight peak of 168 in late May. Active users saw a slight decrease from 402 in early April to 271 by the end of the quarter.
For more insights and detailed data, visit Sensor Tower.